Roles: Game Designer
Development Time: Jan 2020 – Present
Team Size: 2
Aesthetic: Casual Delivery Service, Third-Person
Platform: Mobile (Android & iOS)
Contributions:
Project Overview
Keep Me Alive is an indie video game currently being developed in partnership with Yein Jo. The game is a casual, delivery-making experience where the player explores the interiors and extremities of a human body as a red blood cell and delivers oxygen to the body tissues and retrieves carbon dioxide. The target gameplay time is ~2 hours and the platform is mobile phones, such as Android and iOS.