REAL Immersive System

FEATURED GAME THERAPY VR

Winner, Health & Wellness, Core77 Design Awards 2020

Winner, Virtual Tech, San Francisco Design Week Awards 2020

Product Website | HTC Vive | Cooper University Health Care Hospital

Roles: Game & Product Designer

Employment Period: Jan 2019 – Present

Aesthetic: Training Simulation for Post-Stroke Rehabilitation

Platform: Mobile Virtual Reality (Vive Focus + Sensors + Tablet)

Contributions:

  • Designing a Virtual Reality application that enables physical therapists to assist stroke survivors in rehabilitating physical (motor) and mental (cognitive) skills.
  • Prototyping gameplay mechanics and conducting playtest sessions with target patients.
  • Greyboxing levels using the Unreal engine and implementing assets and features from artists, programmers, and sound designers.

Project Overview

Penumbra Inc is a global healthcare company that designs, develops, manufactures, and markets innovative medical devices. At MVI Health, its subsidiary company, I’m part of a team developing games for rehabilitation therapy on the REAL System, an all-in-one Virtual Reality product designed for clinical and in-home use. More info coming soon.