Prototype Demo Reel
Uncategorized
Roles: Game Designer & Rapid Prototyper
Duration Period: Jan 2019 – Present
Platform: Mobile Virtual Reality (Vive Focus + Sensors)
Skills:
- Prototyping gameplay mechanics using Unreal + Blueprint scripting.
- Greyboxing levels using the Unreal engine and implementing placeholder assets.
- Playtesting, iterating, and polishing game systems to shippable quality.
Overview
For the past year and a half, I have been practicing game design in VR and rapidly improving my rapid prototyping skills.





















