Aesthetic: Action Adventure, Third-Person
Game Engine: Unity
Development Time: 1 Week (ongoing)
Team Size: 1
Role: Level Designer
Tasks + Responsibilities:
Level Design Document: Click Here
The following is a level design document that I’ve prepared for a fictional 3D action adventure game with a focus on gunplay.
Node Map (Macro scale)
Callout Map: Burial Chambers
Callout Map: Excavated Building
Callout Map: Sewage Network
3D blocking in progress… Stay tuned!