Jelly’s Journey


Aesthetic: Emotional Narrative, Third-Person

Platform: PC

Game Engine: Unity

Development Time: Ongoing

Team Members: Hyun Jong Won (Game Designer & Programmer)

Tasks + Responsibilities:

  • Directing high-level game vision and implementing low-level working prototypes.
  • Designing and scripting gameplay and interaction mechanics using C#.
  • Greyboxing low-poly environments within Unity.


Jelly’s Journey is a short little game about a lost Jelly Cake and its journey back atop the wedding cake where it belongs.